AI Insights · Timothy · April 2025
Top Boxing Games in Denmark: Q1 2025 Performance Analysis
Explore the performance trends of the top boxing games in Denmark for Q1 2025, based on Sensor Tower's unified platform data.
In the first quarter of 2025, Denmark's top boxing games showcased varied performance patterns across downloads, revenue, and active user metrics. Here's a detailed look at how these games fared throughout the quarter.
Boxing Star: Boxing Fight Game from THUMBAGE saw a significant decline in weekly revenue, starting at over $1K at the beginning of January and dropping to just $21 by the end of March. Weekly downloads also decreased from 50 in early January to 27 by the quarter's end. Active users mirrored this trend, decreasing from 132 to 61 during the same period.
WWE SLAM by Topps® Card Trader exhibited fluctuating weekly revenues, beginning with $20 and peaking at $139 in mid-March. Despite this, the app had negligible downloads and active user numbers, indicating limited engagement.
Real Boxing 2 from Vivid Games S.A. experienced a surge in weekly revenue, peaking at $151 in late January before gradually declining to $21 by the end of March. Weekly downloads saw an initial decrease but rebounded to 76 in mid-March. Active users showed a gradual decline from 228 to 96 over the quarter.
Kongregate's Burrito Bison: Launcha Libre maintained relatively stable revenue, with slight fluctuations around $30. Weekly downloads remained modest, peaking at 60 in early February. Active users remained robust, starting at 235 and ending at 197.
Finally, MMA Manager 2: Ultimate Fight by Prey Studios saw a varied revenue pattern, with a notable increase from $2 to $65 in March. Downloads remained consistent throughout the quarter, while active users showed a gradual decline from 196 to 142.
These insights, derived from Sensor Tower's comprehensive data, offer a snapshot of the dynamic app landscape in Denmark. For further detailed analysis, visit Sensor Tower.